May 29, 2005, 02:07 AM // 02:07
|
#2
|
Frost Gate Guardian
Join Date: May 2005
Location: Minnesota
Profession: W/N
|
There are SEVERAL problems with the henchies, and getting blocked by them is one very annoying one. But my biggest issue is with the monk henchie . . .for gods' sake heal thyself! I try hard to go after the enemies that target her first but she just dies ten times more than any other henchie, healing me when I am halfway down in health while she is a millimeter from death herself.
The henchies definitely need some tweaking. If they would make the monk henchie smarter and stronger it would also relieve some of the over-abundance of monk-need groups always seem to experience.
--Nokomis
|
|
|
May 29, 2005, 02:37 AM // 02:37
|
#3
|
Frost Gate Guardian
Join Date: May 2005
Location: SoCal
Profession: W/E
|
hmm i dunno about you but i can walk through my henchys
|
|
|
May 29, 2005, 05:04 AM // 05:04
|
#4
|
Ascalonian Squire
Join Date: Mar 2005
Guild: Delta Green
Profession: E/Me
|
The 'flying' problem is definately the biggest right now...I'm sure I'm not the only one who's had his party of henchies die, get rezzed at the rez point, then have a couple henchmen run back to their corpse, ignoring anything in their way, including physics. The worst part about this is the fact that it's almost always the healer hench that does it. I've had to restart countless explorable areas because of this bug, and I cant take it much longer
|
|
|
May 29, 2005, 06:11 AM // 06:11
|
#5
|
Academy Page
|
i hate henchies on more than one occasion (first in thirsty river area ithink) one of the monk henchies starts running off after being ressed. She ran through a mountain and got killed, absolutely nothing i could do
|
|
|
May 29, 2005, 07:05 AM // 07:05
|
#6
|
Ascalonian Squire
|
Would be useful if u could give your henchies orders like hold, follow me, move there, cast healing spells etc.
|
|
|
May 29, 2005, 03:36 PM // 15:36
|
#7
|
Frost Gate Guardian
Join Date: Apr 2005
Location: Canada
Guild: Mighty Crusade
Profession: R/Mo
|
Quote:
Originally Posted by The Human Torch
The 'flying' problem is definately the biggest right now...I'm sure I'm not the only one who's had his party of henchies die, get rezzed at the rez point, then have a couple henchmen run back to their corpse, ignoring anything in their way, including physics. The worst part about this is the fact that it's almost always the healer hench that does it. I've had to restart countless explorable areas because of this bug, and I cant take it much longer
|
In the Amnoon desert place they usually run off after rezed to there corpse was.It's actually pretty funny how they walk on the air.Sometimes they don't come down
I hope this is fixed
|
|
|
May 29, 2005, 03:51 PM // 15:51
|
#8
|
Krytan Explorer
Join Date: Apr 2005
Location: Shadar Logoth
Guild: The Legendary Majestic 12
Profession: N/
|
Here is a pic of Alesia up near Yak's Bend.
|
|
|
May 29, 2005, 11:21 PM // 23:21
|
#9
|
Academy Page
Join Date: May 2005
Location: Canuckia
|
What would be really nice is being able to set a strategy for your henches. Ie heal all, attack all, ranged attack, spells only, etc. I seem to recall you could do that in Baldur's Gate and it was really nice... stops henches from being ridiculously stupid though they still aren't clever.
|
|
|
May 29, 2005, 11:32 PM // 23:32
|
#10
|
Pre-Searing Cadet
|
There should be a /ressurect command or something that players can use that forces us back to the nearest respawn point.
OR, when say, 5 minutes passes and all but one person is dead and it's a henchie, everyone should just get revived.
Seriously, we all get revived, Alesia does a beeline to her body, gets stuck UNDER the floor so she can't get hurt, she can't help at all, we get aggroed by 10 Forest Minotaurs, courtesy of some nutso warrior, we're all dead, and...Alesia is still alive, and nothing can happen.
We were 1/2 way through Kessex Peak...it took some time, and now we have to warp all the way back to the Temple of the Ages.
Sigh. What a chore.
|
|
|
May 30, 2005, 12:30 AM // 00:30
|
#11
|
Ascalonian Squire
Join Date: May 2005
Profession: R/Me
|
I've had Alesia get stuck in the scenery three times in a row, all three times it was after the group had died with only her surviving, leaving us all looking at Alesia knee deep in scenery doing nothing as the group shouts "NOOOOO!"
After three restarts we eventually got to where we were going. *sigh*
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
Similar Threads
|
Thread |
Thread Starter |
Forum |
Replies |
Last Post |
Xuphor |
Sardelac Sanitarium |
7 |
Jan 05, 2006 06:18 AM // 06:18 |
New Henchmen?
|
WOLF |
Screenshot Exposition |
9 |
Nov 16, 2005 10:50 PM // 22:50 |
Borealis |
The Riverside Inn |
0 |
Jul 01, 2005 09:17 PM // 21:17 |
Henchmen.
|
Digitalblast |
Sardelac Sanitarium |
0 |
Jun 02, 2005 04:28 PM // 16:28 |
Lord Malikai |
The Riverside Inn |
0 |
May 13, 2005 09:56 AM // 09:56 |
All times are GMT. The time now is 07:21 AM // 07:21.
|